Hi there!
I’m Timon Nap, 30 years old and from The Netherlands, Utrecht area.
My professional work has consisted mostly of working as a game programmer. I have worked on two entertainment games: New Heights & Infinity Skies both at Wikkl and one big serious game project which is the custom interactive floor platform at Springlab. These projects have been developed in small teams (5-20 people) and besides game programming I have done a lot of UI implementation/design and some level design.
Gaming has been my #1 interest since a young age; I remember back during the PSone days I kept judging games’ graphics by how good looking the trees were. My first development work started when I got into texture and modeling mods. At the age of 14 I spent countless hours modelling in 3ds max. Programming sparked my interest during my computer science bachelor which I completed at the Amsterdam University of Applied Sciences in 2017.
During my bachelor years I have also studied in Trondheim, Norway for a semester in 2016; At the Norwegian University of Science and Technology. At the NTNU I worked on a VR project using Unreal Engine. I absolutely loved my time in Norway and ever since I try to regularly travel to interesting places. Some of the places I’ve been to are Ukraine (2018), Kazakhstan and Armenia.
I’m also an avid weightlifter, which has become a big hobby and drives me to improve myself every single day.
Skills
Skills listed are tools and environments I have worked with on multiple projects.
Skill | Experience | Familiarity (max 5⭐) |
---|---|---|
C# | 5+ years | ⭐⭐⭐⭐ |
Unity Engine | 5+ years | ⭐⭐⭐⭐⭐ |
AngularJS | 1-2 years | ⭐⭐⭐ |
BabylonJS | 1-2 years | ⭐⭐⭐ |
Git | 5+ years | ⭐⭐⭐⭐ |
Scrum | 5+ years | ⭐⭐⭐⭐ |
Photoshop | 5+ years | ⭐⭐⭐⭐ |
Blender | 2 years | ⭐⭐⭐ |